UEDAIP Design Thoughts #1 - "Why" is UEDAIP?
UEDAIP Design Thoughts #3 - vT4-vT6, Hydra, old UEDAIP
UEDAIP Design Thoughts #2 - Wasteland, Backwater Station, Desperate Alliance
UEDAIP Design Thoughts #5 - Melee AI in UEDAIP, AI fairness
UEDAIP Design Thoughts #7 - Tug of war? (vZ1, vZ2, vZ3)
UEDAIP Design Thoughts #6 - Terran Finale (vT10, vT11, vT12)
UEDAIP Design Thoughts #4 - Trump Card, Biting the Bullet, The Big Push
Reavaynor
UEDAIP StarCraft - The Overmind - The New Dominion
StarCraft Remastered: UEDAIP xZ2 - Reign of Fire
StarCraft Remastered: UEDAIP vZ6 - The Dark Templar
Brood War Project UEDAIP xT5 Ground Zero (BaseSave tip)
StarCraft Remastered: UEDAIP xT2 - The Dylarian Shipyards
The Bizarre unit ranges of StarCraft 1
UEDAIP StarCraft - Rebel Yell - New Gettysburg
Jayborino on People Who Make Micro Maps
StarCraft Remastered: UEDAIP Vanilla Zerg 05 The Amerigo (or... Assimilation?)
StarCraft Remastered: UEDAIP Beta testing - Vanilla Terran 04 The Jacobs Installation
UEDAIP StarCraft - Rebel Yell - The Trump Card
UEDAIP StarCraft - Rebel Yell - The Big Push