Programming A Chess Engine in C Part 79 - Improving Evaluation - Mirror Board Function
Programming A Chess Engine in C Part 80 - Improving Evaluation - Isolani and passer
Programming A Chess Engine in C Part 78 - Improving Evaluation - Pawn Bitmasks
Programming A Chess Engine in C Part 55 - Search Function Definitions
Programming A Chess Engine in C Part 83 - Null Move Pruning #1
Programming A Chess Engine in C Part 81 - Improving Evaluation - Open Files
Programming A Chess Engine in C Part 88 - Adding An opening Book Using Polyglot
Programming A Chess Engine in C Part 82 - Improving Evaluation - King Position and Material Draws
Programming A Chess Engine in C Part 89 - Polyglot Opening Book #1
Programming A Chess Engine in C Part 86 - Test Results, Debug Test Run
Programming A Chess Engine in C Part 77 - Improving Evaluation - Bitmasks
Programming A Chess Engine in C Part 57 - Clear To Search
Programming A Chess Engine in C Part 87 - Vice 1.0 release, end of series
Programming A Chess Engine in C Part 91 - Polyglot Book #3 Read In Data
Compiling Stockfish6 Chess engine from source
Programming A Chess Engine in C Part 63 - BUG ALERT - Change to Move Generation!
Programming A Chess Engine In Pure Javascript Part 51 - Search Implementation #11 - Further Ordering
Programming A Chess Engine in C Part 76 - In Check Extension
Programming A Chess Engine in C Part 56 - Basic Evaluation (very basic)
Improving BBC chess engine: TAPERED EVALUATION (getting game phase scores)