Programming A Chess Engine in C Part 72 - XBoard / Winboard Protocol #1
Programming A Chess Engine in C Part 73 - XBoard / Winboard Protocol #2
Programming A Chess Engine in C Part 18 - Piece Lists
Programming A Chess Engine in C Part 44 - Perft Testing (Move Make / Unmake debug)
Programming A Chess Engine in C Part 53 - Principal Variation Table #3 Retrieval
Programming A Chess Engine in C Part 91 - Polyglot Book #3 Read In Data
Programming A Chess Engine in C Part 3 - First Definitions
Programming A Chess Engine in C Part 75 - BUG ALERT #2
Programming a Chess Engine in C No. 97 Fixes and Xboard removal
Programming A Chess Engine in C Part 71 - Vice vs Nero 6.1 - The first ever game!!
Programming A Chess Engine in C Part 82 - Improving Evaluation - King Position and Material Draws
Programming A Chess Engine in C Part 2 - Board Representation
Programming A Chess Engine in C Part 77 - Improving Evaluation - Bitmasks
Programming A Chess Engine in C Part 50 - Getting the time in milliseconds
Programming A Chess Engine in C Part 74 - XBoard / Winboard Protocol #3 And Console Mode
Programming A Chess Engine in C Part 92 - Polyglot Book #4 Read Book Moves
Programming A Chess Engine in C Part 79 - Improving Evaluation - Mirror Board Function
Programming A Chess Engine in C Part 76 - In Check Extension
Programming A Chess Engine in C Part 41 - Writing MakeMove #4 - MakeMove()
Chess Now - episode 72