OpenGL/C++ 3D Tutorial 35 - Specular maps! (Controlled shininess using textures)
OpenGL 3D Game Tutorial 35: Animating Particle Textures
OpenGL Course - Create 3D and 2D Graphics With C++
Basic Shadow Mapping // OpenGL Tutorial #35
OpenGL/C++ 3D Tutorial 28 - Primitives class (Creating triangles, planes etc. easier!)
OpenGL/C++ 3D Tutorial 30 - Game class (1) (A humble beginning...)
TRICKS OF THE 3D GAME PROGRAMMING GURUS // book review
C++ OpenGL 3D Game Tutorial 7: Rendering 3D Cube
OpenGL/C++ 3D Tutorial 31 - Game class (2) (Copying stuff over...)
OpenGL/C++ 3D Tutorial 32 - Game class (3) (Initializing Matrices)
C++ OpenGL Tutorial - 35 - Framebuffers (Stencil, Depth, Color)
OpenGL/C++ 3D Tutorial 34 - Game class (5) (Final polish! Fixing Texture, Material and Mesh class)
Building a Graphics Engine from Scratch (NO OpenGl, NO Shaders)
OpenGL/C++ 3D Tutorial 29 - Window creation function with custom options!
OpenGL Space Trader Game Dev Log Ep 35 Rotation
🔴 Transformations • Intro to OpenGL • OpenGL Programming for Beginners • 3D Graphics API • (Pt. 6)
🔴 Using GLUT • Intro to OpenGL • OpenGL Programming for Beginners • 3D Graphics API • (Pt. 9)
OpenGL/C++ 3D Tutorial 50 - Light attenuation! (Limiting light radius) + fixes!
Writing a simple 3d renderer for future streams (C/C++ and OpenGL) | Stream 01.3
OpenGL Tutorial 6 - Textures