Modern OpenGL 3.0+ [LIGHTING] Tutorial 10 - Lighting Maps
Modern OpenGL 3.0+ [LIGHTING] Tutorial 9 - Materials
OpenGL 3D Game Tutorial 25: Multiple Lights
Creating A Modern OpenGL Game Engine - Day 10
Modern OpenGL 3.0+ [ADVANCED OPENGL] Tutorial 17 - Cubemapping/Skybox
Modern OpenGL 3.0+ [GETTING STARTED] Tutorial 3 - Textures
Modern OpenGL 3.0+ [LIGHTING] Tutorial 12 - Point Light
053 - OpenGL Graphics Tutorial 10 - OpenGL Superbible: Comprehensive Tutorial and Reference 7th Ed.
OpenGL Tutorial 10 - Specular Maps
Modern OpenGL 3.0+ [GETTING STARTED] Tutorial 4 - Transformations
Modern OpenGL programming in Python - part 10 - using PNG images
Modern OpenGL 3.0+ [LIGHTING] Tutorial 11 - Directional Light
Modern OpenGL 3.0+ [LIGHTING] Tutorial 14 - Combining Directional, Point and Spot Lights
Basic Texture Mapping // OpenGL Tutorial #16
Modern OpenGL 3.0+ [SETUP] SDL and GLEW on Windows (Relative Linking)
Modern OpenGL Made Easy Tutorial 3 - Introduction to Fragment Shaders
Multiple Point Lights // OpenGL Tutorial #22
OpenGL GLSL tutorial 6 - Assimp 3D model loader (part 1: static models)
Loading Models Using Assimp // OpenGL Tutorial #18
Creating A Modern OpenGL Game Engine - Day 13