Perttu Hämäläinen, Jaakko Lehtinen and Markus Montola - Research and Game Industry Panel
Horror and Tragedy in Nordic Role-Playing - Markus Montola
Critical Strategies of Larp - Markus Montola & Jaakko Stenros
Markus Montola - Crash Course to Nordic LARP
Ropecon 2017: Markus Montola: Making games as a team sport
Ropecon 2016: Markus Montola: Passion & the Industry
Shadow Cities and the Future of Location-Based Games
Hyvän kohtauksen ABC: Markus Montola: Ropecon 2019
Ropecon 2013: Montola & Harviainen: Tohtoriluennot
Social Depth of Location-Based Play in 'The Walking Dead: Our World'
GM Tips 004: Rollenspieltheorie mit Koveras Teil 1/2
02122019 Gamasutra - Ubisoft aims to help machine learning find a place in every stage of game dev
Knutepunkt 2009 (part 2/2)
02092019 Gamasutra - Master the nuances that make a mobile F2P game story great at GDC 2019
Conference Playstorming Level 4: The city as a playground
03192019 Gamasutra - Balancing the old with the new in Monster Prom's fandom-friendly DLC
01242019 Gamasutra - Video: Shadow Cities and the future of location-based gam
Burn Out and Fade Away: Larp Organizing Can be Tough - Mo Holkar
Experimental Live Action Role-playing Games Larp: Design Basics -- Sarah Lynne Bowman
04262019 Gamasutra - Four years after launch, Angry Birds 2 is still Rovio's top-earning gam