IBC2017 Rewind: Bastien Grivet (Wardenlight Studio) – A Beautiful Accident or How to Play with Chaos
Bastien Grivet @ IAMC18 | Chaos and Creativity | Maxon Cinema 4D
IBC2017 Rewind: Tim Clapham – Thinking Outside the Cube – Make It Title Design
A new friend - Step by step - Bastien Grivet
IBC2017 Rewind: Alberto Cibinetto (Baumatte) – Environmental
Step-By-Step - An old Legend
IBC2017 Rewind: Simon Fiedler – SCHISM / Making Of
IBC2017 Rewind: Thanassis Pozantzis – From the Lab: Py-Parametric Tools
IBC2017 Rewind: Emlyn Davies (Bomper Studio) – The Winning Ticket with Cinema 4D
IBC2017 Rewind: Eric Smit – Landscape Creation
IBC2017 Rewind: Eric Smit – Painting Exploration
IBC2017 Rewind: Thanassis Pozantzis – Resolution-independent textures inside Cinema 4D
IBC2017 Rewind: Peter Eszenyi (Territory Studio) – World Building with Futuristic Technology
Live with Wardenlight Studio | Bastien Grivet & Jessica Rossier | Concept Artists
IBC2017 Rewind: Leon Tukker – Ideation and Experimentation in Cinema 4D and MoGraph
ART WEEKEND Ep.2 - Moments
Interview de Bastien Grivet, concept artist du dernier Call of Duty
IBC 2018 Rewind: Leon Tukker – Experimental Workflows for Concept Art and Illustration
IBC2017 Rewind: Thomas Schlick (Next Limit) – RealFlow | Cinema 4D 2.0 – Multi-Physics in a Nutshell
IBC2017 Rewind: Mario Tran Phuc (Insydium) – Advanced Particle Workflows with C4D & X-Particles