IBC 2018 Rewind: Jonas Pilz (Maxon) - Cinema 4D MoGraph: Motion Graphics Made Easy
IBC2017 Rewind: Jonas Pilz – What's new in Cinema 4D Release 19
IBC 2018 Rewind: Glenn Frey (Maxon) - What´s New in Cinema 4D R20
Jonas Pilz Day 4 @ The 3D and Motion Design Show, IBC 2022
Jonas Pilz @ The 3D and Motion Design Show
IBC 2018 Rewind: Nick Lyons (Territory Studio) – Re-imagining the Milano: Space Avionics
Jonas Pilz Day 2 @ The 3D and Motion Design Show, IBC 2022
IBC 2018 Rewind: Ubereck – Design & Animation for Tropfest and some other Projects
IBC 2018 Rewind: Matthias Zabiegly (Aixsponza) – Design Direction for Film, TVC & Online
IBC 2018 Rewind: Leon Tukker – Experimental Workflows for Concept Art and Illustration
SuperMeet 2018 | What's new in Cinema 4D Release 20 | Maxon Cinema 4D
IBC 2018 Rewind: Nebula Studios – Don’t Feed These Animals and other Projects
CG Event Rewind: Creating Stunning Cyberpunk Titles in Cinema 4D and After Effects | Jonas Pilz
Sebastian Pfeifer @ IBC 2019 | Maxon Cinema 4D
IBC 2018 Rewind: Bob Walmsley (Insydium) – X-Particles: Harnessing the Power of Real World Physics
IBC 2018 Rewind: Daniel Tegeland (Brickland) – Reverse Engineering & 360° Animation Workflows
IBC 2018 Rewind: Lanz Short (Green Hippo) – 3D Content Mapping for Immersive Environments
IBC 2018 Rewind: Lars Scholten (CyBear) – CG Pipeline around Cinema 4D and Popular Plug-ins
IBC 2018 Rewind: Matthias Winckelmann (foam Studio) – The MakingOf of “Influencers”