Handmade Hero Day 608 - Visualizing Lighting Values
Handmade Hero Day 609 - Reducing Light Contributions from Inaccessible Voxels
Handmade Hero Day 594 - Switching from Center-Radius to Min-Max
Handmade Hero Day 595 - Sketching Out A K-d Tree Loop
Handmade Hero Day 604 - Adding a Voxel Utility Struct
Handmade Hero Day 602 - Early Termination for the Grid Raytracer
Handmade Hero Day 612 - First Pass Optimization of Voxel Sampling
Handmade Hero Day 617 - Half-resolution Spatial Grid
Handmade Hero Day 610 - Removing Incorrect Voxel-Voxel Reflections
HandmadeCon 2016 - HandmadeCon 2015 Q&A (Part 1)
Handmade Hero Day 605 - Cleaning Up the Lighting Code
Handmade Hero Day 623 - Investigating a Lighting Bug
Handmade Hero Day 591 - Making a Stand-alone Lighting Performance Test
Handmade Hero Day 592 - Capturing the Entire Lighting Data
Handmade Hero Day 598 - Exploring Voxel Partitions for Raycasting
Handmade Hero Day 599 - Implementing the Grid Raycast Postamble
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