Handmade Hero Day 582 - Converting Specular Maps to Diffuse
Handmade Hero Day 585 - Centralized Light Atlas Handling
Handmade Hero Day 577 - Adding Octahedral Light Atlases
Handmade Hero Day 580 - Investigating Octahedral Interpolation
Handmade Hero Day 581 - Preparing for Octahedral Indirect Lighting
Handmade Hero Day 578 - Sampling Octahedral Atlases
Handmade Hero Day 553 - Improved Sphere Distributions
Handmade Hero Day 586 - Finishing Indirect Diffuse Sampling
Handmade Hero Day 570 - Distinguishing Between Lights and Occluders
Handmade Hero Day 558 - Assigning Lighting Probe Slots
Handmade Hero Day 589 - Aligning Sampling Spheres with the Octahedral Map
Handmade Hero Day 549 - Removing Old Lighting Lookups
Handmade Hero Day 551 - Computing Probe to Probe Transmission
Handmade Hero Day 588 - Aligning Light Voxels with the Camera
Handmade Hero Day 573 - Wiring Up Light Transport
Handmade Hero Day 579 - Debugging Octahedral Shading
Handmade Hero Day 587 - Optimizing the Specular to Diffuse Transform
Handmade Hero Day 571 - Adding a Light Hierarchy
Handmade Hero Day 506 - Improving Camera Motion
Handmade Hero Day 535 - Minor Art Update, Reenabling Particles, Glove Fixes