Handmade Hero Day 575 - Generalizing Code Reloading
Handmade Hero Day 576 - Octahedral Encoding
Handmade Hero Day 577 - Adding Octahedral Light Atlases
Handmade Hero Day 579 - Debugging Octahedral Shading
Handmade Hero Day 573 - Wiring Up Light Transport
Handmade Hero Day 587 - Optimizing the Specular to Diffuse Transform
Handmade Hero Day 582 - Converting Specular Maps to Diffuse
Handmade Hero Day 580 - Investigating Octahedral Interpolation
Handmade Hero Day 120 - Measuring Port Usage with IACA
Handmade Hero Day 570 - Distinguishing Between Lights and Occluders
Handmade Hero Day 557 - Basic Dynamic Quad Output Optimizations
Handmade Hero Day 581 - Preparing for Octahedral Indirect Lighting
Handmade Hero Day 508 - Fixing the Remaining GitHub Issues
Handmade Hero Day 269 - Cleaning Up Menu Drawing
Handmade Hero Day 545 - Adding Ground Cover
Handmade Hero Day 585 - Centralized Light Atlas Handling
Handmade Hero Day 565 - Reconstructing Multiple Lights
Handmade Hero Day 551 - Computing Probe to Probe Transmission
Handmade Hero Day 654 - Self-illuminating Floor Tiles
Handmade Hero Day 533 - Importing Particles, Scenery, and Items