Handmade Hero Day 527 - Making a Stand-Alone Font Extractor
Handmade Hero Day 525 - Cleaning Up Import Tag Grids
Handmade Hero Day 524 - Integrating WAV Importing
Handmade Hero Day 526 - Single-Buffer Sound Streaming
Handmade Hero Day 523 - Introduction to Git
Handmade Hero Day 535 - Minor Art Update, Reenabling Particles, Glove Fixes
Handmade Hero Day 500 - Saving HHAs Modified by the In-Game Editor
Handmade Hero Day 175 - Finishing Sparse Unicode Support
Handmade Hero Day 494 - Preparing Entity Pieces for Alignment Points
Handmade Hero Day 520 - Solving for Debug Camera Parameters
Handmade Hero Day 505 - Placing Multiple Entities at a Time
Handmade Hero Day 501 - Importing Orphans
Handmade Hero Day 529 - Debugging the PNG Writer
Handmade Hero Day 530 - Writing Large PNGs and Supersampling Fonts
Handmade Hero Day 475 - Abstracting the Renderer Interface
Handmade Hero Day 467 - Updating the Game to HHA Version 1
Handmade Hero Day 518 - Displaying Import Errors
Handmade Hero Day 481 - Encoding Cube UVs
Handmade Hero Day 515 - Debugging HHT to HHA Packing
Handmade Hero Day 485 - Adding Entity Placement to the World Generator