Handmade Hero Day 513 - Adding Raw Tokens and Alignment Point Parsing
Handmade Hero Day 514 - Separating Image and Metadata Imports
Handmade Hero Day 509 - Creating Tags Files
Handmade Hero Day 501 - Importing Orphans
Handmade Hero Day 500 - Saving HHAs Modified by the In-Game Editor
The Annotation Game - Annotating Day 327 of Handmade Hero - Parsing Printf Format Strings
Handmade Hero Day 512 - Updating Assets via HHT Files
Handmade Hero Day 171 - Adding Font Metadata to the Asset Builder
Handmade Hero Day 516 - Rewriting HHTs
Handmade Hero Day 508 - Fixing the Remaining GitHub Issues
Handmade Hero Day 499 - Unifying Debug and Editor Modes
Handmade Hero Day 530 - Writing Large PNGs and Supersampling Fonts
Handmade Hero Day 582 - Converting Specular Maps to Diffuse
Handmade Hero Day 511 - Merging HHT Parsing into the Asset System
Handmade Hero Day 518 - Displaying Import Errors
Handmade Hero Day 544 - Caching Unpacked Entities Across Frames
Handmade Hero Day 497 - Starting on Asset System Cleanup
Handmade Hero Day 510 - Making a Parser for HHTs
Handmade Hero Day 537 - Filling Areas Around Rooms
Handmade Hero Day 507 - LRU Texture Handle Reuse