Handmade Hero Day 511 - Merging HHT Parsing into the Asset System
Handmade Hero Day 512 - Updating Assets via HHT Files
Handmade Hero Day 510 - Making a Parser for HHTs
Handmade Hero Day 508 - Fixing the Remaining GitHub Issues
Handmade Hero Day 514 - Separating Image and Metadata Imports
Handmade Hero Day 136 - Tag-based Asset Retrieval
Handmade Hero Day 513 - Adding Raw Tokens and Alignment Point Parsing
Handmade Hero Day 499 - Unifying Debug and Editor Modes
Handmade Hero Day 515 - Debugging HHT to HHA Packing
Handmade Hero Day 507 - LRU Texture Handle Reuse
Handmade Hero Day 517 - Inserting and Rewriting HHT Alignment Points
Handmade Hero Day 501 - Importing Orphans
Handmade Hero Day 147 - Defining the Asset File
Handmade Hero Day 527 - Making a Stand-Alone Font Extractor
Handmade Hero Day 134 - Mapping Assets to Bitmaps
Handmade Hero Day 545 - Adding Ground Cover
Handmade Hero Day 536 - Proper Variant Distributions and Issue Cleanup
Handmade Hero Day 559 - Experimenting with Fragment Light Sampling
Handmade Hero Day 576 - Octahedral Encoding
Handmade Hero Day 558 - Assigning Lighting Probe Slots