Handmade Hero Day 498 - Finishing Asset System Cleanup
Handmade Hero Day 499 - Unifying Debug and Editor Modes
Handmade Hero Day 497 - Starting on Asset System Cleanup
Handmade Hero Day 506 - Improving Camera Motion
Handmade Hero Day 503 - Constructing a Camera Easing Function
Handmade Hero Day 505 - Placing Multiple Entities at a Time
Handmade Hero Day 507 - LRU Texture Handle Reuse
Handmade Hero Day 501 - Importing Orphans
Handmade Hero Day 473 - Removing Screen Coordinates from the Render Group
Handmade Hero Day 492 - Adding More Editor Interactions
Handmade Hero Day 511 - Merging HHT Parsing into the Asset System
Handmade Hero Day 494 - Preparing Entity Pieces for Alignment Points
Handmade Hero Day 495 - Improving the Alignment Editing UI
Handmade Hero Day 509 - Creating Tags Files
Handmade Hero Day 582 - Converting Specular Maps to Diffuse
Handmade Hero Day 520 - Solving for Debug Camera Parameters
Handmade Hero Day 508 - Fixing the Remaining GitHub Issues
Handmade Hero Day 512 - Updating Assets via HHT Files
Handmade Hero Day 537 - Filling Areas Around Rooms
1kit and 10 more cards with LFL Feb 2017 card kit - 5 MASCULINE CARDS with matching Envelopes