Handmade Hero Day 486 - Adding Multiple Alignment Points
Handmade Hero Day 484 - Debugging Multi-tile Import
Handmade Hero Day 489 - Implementing Undo and Redo
Handmade Hero Day 488 - Adding an In-Game Editor
Handmade Hero Day 481 - Encoding Cube UVs
Handmade Hero Day 485 - Adding Entity Placement to the World Generator
Handmade Hero Day 467 - Updating the Game to HHA Version 1
Handmade Hero Day 478 - Changing to Single Dispatch Per Pass (Part 2)
Handmade Hero Day 459 - Partitioning the PNG Reader for Integration
Handmade Hero Day 494 - Preparing Entity Pieces for Alignment Points
Handmade Hero Day 476 - Providing Convenient Camera Controls
Handmade Hero Day 501 - Importing Orphans
Handmade Hero Day 482 - Associating Tags with PNGs
Handmade Hero Day 491 - Debugging the Basic Editor UI
Handmade Hero Day 518 - Displaying Import Errors
Handmade Hero Day 448 - Explicitly Placed Room Connections
Handmade Hero Day 465 - Updating HHAs from V0 to V1
Handmade Hero Day 466 - Loading and Displaying HHA Files as Text
Handmade Hero Day 475 - Abstracting the Renderer Interface
Handmade Hero Day 517 - Inserting and Rewriting HHT Alignment Points