Handmade Hero Day 468 - Handling Annotation Data During Import
Handmade Hero Day 469 - Downsampling Imported Assets
Handmade Hero Day 467 - Updating the Game to HHA Version 1
Handmade Hero Day 470 - Separating the Renderer Completely (Part 1)
Handmade Hero Day 440 - Introduction to Function Approximation with Andrew Bromage
Handmade Hero Day 442 - Getting NSight Working
Handmade Hero Day 378 - Adding More Camera Behaviors
Handmade Hero Day 110 - Unprojecting Screen Boundaries
Handmade Hero Day 461 - Checking for File Date Changes
Handmade Hero Day 463 - Preparing HHAs for Rewriting
Handmade Hero Day 466 - Loading and Displaying HHA Files as Text
Handmade Hero Day 429 - Multiresolution Light Sampling
Handmade Hero Day 439 - Testing Better Entropy
Handmade Hero Day 445 - Cleaning Up Entity Creation
Handmade Hero Day 465 - Updating HHAs from V0 to V1
Handmade Hero Day 391 - Planning Better Lighting
Handmade Hero Day 464 - Applying Asset Types and Tags to Imported PNGs
Handmade Hero Day 444 - Stubbing Out the World Generator
Handmade Hero Day 390 - Adding Simple Phong Lighting
Handmade Hero Day 446 - Generating Possible Room Volumes