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Скачать клипы Handmade Hero Day 466 ↓

Handmade Hero Day 466 - Loading and Displaying HHA Files as Text

Handmade Hero Day 466 - Loading and Displaying HHA Files as Text

Handmade Hero Day 465 - Updating HHAs from V0 to V1

Handmade Hero Day 465 - Updating HHAs from V0 to V1

Handmade Hero Day 467 - Updating the Game to HHA Version 1

Handmade Hero Day 467 - Updating the Game to HHA Version 1

Handmade Hero Day 469 - Downsampling Imported Assets

Handmade Hero Day 469 - Downsampling Imported Assets

Handmade Hero Day 461 - Checking for File Date Changes

Handmade Hero Day 461 - Checking for File Date Changes

Handmade Hero Day 464 - Applying Asset Types and Tags to Imported PNGs

Handmade Hero Day 464 - Applying Asset Types and Tags to Imported PNGs

Handmade Hero Day 460 - Providing Platform File Information to the Game

Handmade Hero Day 460 - Providing Platform File Information to the Game

Handmade Hero Day 348 - Debugging Cutscene Z and Traversable Creation

Handmade Hero Day 348 - Debugging Cutscene Z and Traversable Creation

Handmade Hero Day 463 - Preparing HHAs for Rewriting

Handmade Hero Day 463 - Preparing HHAs for Rewriting

Handmade Hero Day 468 - Handling Annotation Data During Import

Handmade Hero Day 468 - Handling Annotation Data During Import

Handmade Hero Day 462 - Extracting Asset Tiles from Gridded PNGs

Handmade Hero Day 462 - Extracting Asset Tiles from Gridded PNGs

Handmade Hero Day 443 - Updating the Player Movement Code

Handmade Hero Day 443 - Updating the Player Movement Code

Handmade Hero Day 459 - Partitioning the PNG Reader for Integration

Handmade Hero Day 459 - Partitioning the PNG Reader for Integration

Handmade Hero Day 452 - Improving Camera Placement and Room Alignment

Handmade Hero Day 452 - Improving Camera Placement and Room Alignment

Handmade Hero Day 445 - Cleaning Up Entity Creation

Handmade Hero Day 445 - Cleaning Up Entity Creation

Handmade Hero Day 494 - Preparing Entity Pieces for Alignment Points

Handmade Hero Day 494 - Preparing Entity Pieces for Alignment Points

Handmade Hero Day 481 - Encoding Cube UVs

Handmade Hero Day 481 - Encoding Cube UVs

Handmade Hero Day 458 - Debugging the PNG Reader

Handmade Hero Day 458 - Debugging the PNG Reader

Handmade Hero Day 446 - Generating Possible Room Volumes

Handmade Hero Day 446 - Generating Possible Room Volumes

Handmade Hero Day 451 - Updating Unproject

Handmade Hero Day 451 - Updating Unproject

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