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Handmade Hero Day 210 - Consolidating Debug Data Storage

Handmade Hero Day 210 - Consolidating Debug Data Storage

The Annotation Game - Annotating Day 210 of Handmade Hero - The Real Work

The Annotation Game - Annotating Day 210 of Handmade Hero - The Real Work

Handmade hero day 210 consolidating debug data storage

Handmade hero day 210 consolidating debug data storage

The Annotation Game - Annotating Day 210 of Handmade Hero - Adding the Stub

The Annotation Game - Annotating Day 210 of Handmade Hero - Adding the Stub

Handmade Hero Day 213 - Turning Debug Switches into Events

Handmade Hero Day 213 - Turning Debug Switches into Events

Handmade Hero Day 300 - Changing from Sort Keys to Sort Rules

Handmade Hero Day 300 - Changing from Sort Keys to Sort Rules

Handmade Hero Day 211 - Removing Records and Translation Units from the Debug Code

Handmade Hero Day 211 - Removing Records and Translation Units from the Debug Code

Handmade Hero Day 209 - Displaying Buffered Debug Data

Handmade Hero Day 209 - Displaying Buffered Debug Data

Handmade Hero Day 230 - Refining Renderer Sort Keys

Handmade Hero Day 230 - Refining Renderer Sort Keys

Handmade Hero Day 204 - Unprojecting the Mouse Cursor

Handmade Hero Day 204 - Unprojecting the Mouse Cursor

Handmade Hero Day 201 - Isolating the Debug Code

Handmade Hero Day 201 - Isolating the Debug Code

Handmade Hero Day 217 - Per-element Debug Event Storage

Handmade Hero Day 217 - Per-element Debug Event Storage

Handmade Hero Day 194 - Organizing Debug Variables into a Hierarchy

Handmade Hero Day 194 - Organizing Debug Variables into a Hierarchy

Handmade Hero Day 215 - Cleaning Up Debug Event Collation

Handmade Hero Day 215 - Cleaning Up Debug Event Collation

Handmade Hero Day 214 - Collating Permanent Debug Values

Handmade Hero Day 214 - Collating Permanent Debug Values

Handmade Hero Day 203 - Debug UI State Caching

Handmade Hero Day 203 - Debug UI State Caching

Handmade Hero Day 245 - Using wglChoosePixelFormatARB

Handmade Hero Day 245 - Using wglChoosePixelFormatARB

Handmade Hero Day 202 - Multiply Appearing Debug Values

Handmade Hero Day 202 - Multiply Appearing Debug Values

Handmade Hero Day 205 - Picking Entities with the Mouse

Handmade Hero Day 205 - Picking Entities with the Mouse

Handmade Hero Day 193 - Run-time Setting of Compile-time Variables

Handmade Hero Day 193 - Run-time Setting of Compile-time Variables

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