Handmade Hero Day 196 - Introduction to UI Interactions
Handmade Hero Day 198 - Run-time Editing of Debug Hierarchies
Handmade Hero Day 012 - Platform-independent Sound Output
Handmade Hero Day 206 - Implementing Introspection
Handmade Hero Day 101 - The Inverse and the Transpose
Handmade Hero Day 027 - Exploration-based Architecture
Handmade Hero Day 172 - Extracting Kerning Tables from Windows
Handmade Hero Day 199 - Reusing Debug Interactions
Handmade Hero | Private Data & Getters/Setters (Epic rant!)
Handmade Hero Day 197 - Integrating Multiple Debug Views
Handmade Hero Day 013 - Platform-independent User Input
Handmade Hero Day 102 - Transforming Normals Properly
Handmade Hero Day 211 - Removing Records and Translation Units from the Debug Code
Handmade Hero Day 195 - Implementing an Interactive Tree View
Handmade Hero Day 501 - Importing Orphans
Handmade Hero Day 194 - Organizing Debug Variables into a Hierarchy
Handmade Hero Day 099 - Test Environment Maps
Handmade Hero Day 114 - Preparing a Function for Optimization
Handmade Hero Day 204 - Unprojecting the Mouse Cursor
Handmade Hero Day 438 - Switching to Cosine-weighted Poisson Sampling