Handmade Hero Day 189 - Incremental Debug Frame Processing
Handmade Hero Day 190 - Cleaning Up Debug Globals
Handmade Hero Day 194 - Organizing Debug Variables into a Hierarchy
Handmade Hero Day 195 - Implementing an Interactive Tree View
Handmade Hero Day 182 - Fast Thread ID Retrieval
Handmade Hero Day 192 - Implementing Self-Recompilation
Handmade Hero Day 181 - Log-based Performance Counters
Handmade Hero Day 191 - Implementing a Radial Menu
Handmade Hero Day 188 - Adding Hover to the Debug Graphs
Handmade Hero Day 203 - Debug UI State Caching
Handmade Hero Day 185 - Finishing Basic Debug Collation
Handmade Hero Day 180 - Adding Debug Graphs
Handmade Hero Day 187 - Fixing an Event Recording Bug
Handmade Hero Day 198 - Run-time Editing of Debug Hierarchies
Handmade Hero Day 201 - Isolating the Debug Code
Handmade Hero Day 179 - Tracking Debug Information Over Time
Handmade Hero Day 292 - Implementing Snakes
Handmade Hero Day 177 - Automatic Performance Counters
Handmade Hero Day 174 - Adding Sparse Unicode Support
Handmade Hero Day 197 - Integrating Multiple Debug Views