Handmade Hero Day 183 - Platform Layer Debug Events
Handmade Hero Day 185 - Finishing Basic Debug Collation
Handmade Hero Day 184 - Collating Debug Events
Handmade Hero Day 206 - Implementing Introspection
Handmade Hero Day 173 - Precise Font Alignment
Handmade Hero Day 182 - Fast Thread ID Retrieval
Handmade Hero Day 193 - Run-time Setting of Compile-time Variables
Handmade Hero Day 171 - Adding Font Metadata to the Asset Builder
Handmade Hero Day 172 - Extracting Kerning Tables from Windows
Handmade Hero Day 204 - Unprojecting the Mouse Cursor
Handmade Hero Day 213 - Turning Debug Switches into Events
Handmade Hero Day 188 - Adding Hover to the Debug Graphs
Handmade Hero Day 181 - Log-based Performance Counters
Handmade Hero Day 326 - Vararg Functions
Handmade Hero Day 470 - Separating the Renderer Completely (Part 1)
Handmade Hero Day 191 - Implementing a Radial Menu
Handmade Hero Day 208 - Adding Data Blocks to the Debug Log
Handmade Hero Day 105 - Cleaning Up the Renderer API
Handmade Hero Day 192 - Implementing Self-Recompilation
Handmade Hero Day 203 - Debug UI State Caching