Handmade Hero Day 173 - Precise Font Alignment
Handmade Hero Day 174 - Adding Sparse Unicode Support
Handmade Hero Day 161 - Finishing the General Purpose Allocator
Handmade Hero Day 172 - Extracting Kerning Tables from Windows
Handmade Hero Day 179 - Tracking Debug Information Over Time
Handmade Hero Day 183 - Platform Layer Debug Events
Handmade Hero Day 175 - Finishing Sparse Unicode Support
Handmade Hero Day 180 - Adding Debug Graphs
Handmade Hero Day 192 - Implementing Self-Recompilation
Handmade Hero Day 190 - Cleaning Up Debug Globals
Handmade Hero Day 166 - Adding Locks to the Asset Operations
Handmade Hero Day 177 - Automatic Performance Counters
Handmade Hero Day 163 - Asset Processing with STB TrueType
Handmade Hero Day 182 - Fast Thread ID Retrieval
Handmade Hero Day 479 - Large Texture Support
Handmade Hero Day 178 - Thread-safe Performance Counters
Handmade Hero Day 187 - Fixing an Event Recording Bug
Handmade Hero Day 186 - Starting to Debug Event Recording
Handmade Hero Day 184 - Collating Debug Events
Handmade Hero Day 185 - Finishing Basic Debug Collation