Handmade Hero Day 115 - SIMD Basics
Handmade Hero Day 116 - Converting Math Operations to SIMD
Handmade Hero Day 112 - A Mental Model of CPU Performance
Handmade Hero Day 114 - Preparing a Function for Optimization
Handmade Hero Day 215 - Cleaning Up Debug Event Collation
Handmade Hero Day 337 - Convenient SIMD for Particles
Handmade Hero Day 100 - Reflection Vectors
Handmade Hero Day 629 - Removing Entity Generators
Handmade Hero | Day 219 | Motivational Speech in a Depressing Stream
Handmade Hero | Error Handling
Handmade Hero Day 117 - Packing Pixels for the Framebuffer
Handmade Hero Day 120 - Measuring Port Usage with IACA
Handmade Hero | Unity Builds | Compilation Units
Handmade Hero Day 110 - Unprojecting Screen Boundaries
Handmade Hero Day 118 - Wide Unpacking and Masking
Handmade Hero Day 119 - Counting Intrinsics
Handmade Hero Day 162 - Introduction to Fonts
Handmade Hero Day 113 - Simple Performance Counters
Handmade Hero | "Why start from scratch vs Using an engine? Why reinvent the wheel?"
Handmade Hero Day 575 - Generalizing Code Reloading