Handmade Hero Day 114 - Preparing a Function for Optimization
Handmade Hero Day 115 - SIMD Basics
Handmade Hero Day 116 - Converting Math Operations to SIMD
Handmade Hero Day 113 - Simple Performance Counters
Handmade Hero Day 101 - The Inverse and the Transpose
Handmade Hero Day 005 - Windows Graphics Review
Handmade Hero Day 119 - Counting Intrinsics
Handmade Hero Day 120 - Measuring Port Usage with IACA
Handmade Hero Day 111 - Resolution-Independent Ground Chunks
Handmade Hero Day 107 - Fading Z Layers
Handmade Hero Day 206 - Implementing Introspection
Handmade Hero Day 112 - A Mental Model of CPU Performance
Handmade Hero Day 135 - Typed Asset Arrays
Handmade Hero Day 117 - Packing Pixels for the Framebuffer
Handmade Hero Day 204 - Unprojecting the Mouse Cursor
Handmade Hero Day 177 - Automatic Performance Counters
Handmade Hero Day 201 - Isolating the Debug Code
Handmade Hero Day 118 - Wide Unpacking and Masking
Handmade Hero Day 080 - Handling Traversables in the Collision Loop
Handmade Hero Day 198 - Run-time Editing of Debug Hierarchies