GopherCon UK 2021: Daniela Petruzalek - Building an Indie Game in GO
Fun with Generics - Daniela Petruzalek
GopherCon UK 2018: Daniela Petruzalek - The Best Feature of Go
GopherCon UK 2021: Riya Dattani & Chris James - Acceptance Tests, BDD & GO
GopherCon UK 2021: Alex Ellis - Zero to OpenFaas in 60 months
GopherCon UK 2021: Adelina Simion - Using NATS
Daniela Petruzalek @ GoCardless - Pac Man from Scratch
Go beyond work
GopherCon UK 2018: Nathan Davies - Reducing Fragmentation in System Architectures
Devs@Home: The Quest for the Fastest Deployment Time - L Körbes
Efficient Debugging and Logging with OpenTelemetry in Go - Konstantin Ostrovsky
GopherCon UK 2018: Cassandra Salisbury - Growing a Community of Gophers
GopherCon UK 2018: Diana Carolina Ortega Munoz - Deep Learning, Ready? Go!
GopherCon UK 2019: Paul Jolly - Write Less (Code), Generate More
GopherCon UK 2019: Davy Jones - Productionise any Application in Kubernetes Using Sidecar Containers
Opening keynote: Clear is better than clever - GopherCon SG 2019
GopherCon UK 2019: Jorge Marin - Experimenting with Golang and Webassembly
GopherCon UK 2019: Michael Matloob - Using and Writing Go Analyses
GopherCon UK 2018: Bernd Rucker - Orchestration of Microservices
GopherCon 2019: You Can't Go Your Own Way - Jessica Lucci