GopherCon UK 2018: Marty Schoch - Scorch! a New Index for Bleve
GopherCon UK 2018: Cassandra Salisbury - Growing a Community of Gophers
GopherCon 2017: Building a High-Performance Key/Value Store in Go - Marty Schoch
GopherCon 2015: Bleve: Full-Text Indexing and Search for Go - Marty Schoch
GopherCon UK 2018: Roberto Clapis - Goroutines: The Dark Side of the Runtime
Bluge - Introduction
Gophercon UK 2018: Contributor Workshop
GopherCon UK 2018: Diana Carolina Ortega Munoz - Deep Learning, Ready? Go!
GopherCon UK 2018: Sean Kelly - Broadcasting Channels
Bluge - Code Walk-through - Indexing
GopherCon 2018: 5 Mistakes C/C++ Devs Make While Writing Go - Nyah Check
Make your Go go faster! Optimising performance through reducing memory allocations
GopherCon UK 2018: Nathan Davies - Reducing Fragmentation in System Architectures
bleve - text indexing for Go - Marty Schoch - Go Devroom FOSDEM 2015
GopherCon 2018: gRPC State Machines and Testing - Amy Codes
Profiling and Optimizing Go
GopherCon 2018: Asynchronous Networking Patterns - Filippo Valsorda
Use the power of the ChaosSearch platform to store everything and ask anything.
High Performance Go by Ivan Kutuzov (Ukr)
Golang UK Conference 2016 - Eleanor McHugh - Implementing Software Machines in Go and C
GopherCon UK 2021: Bartłomiej Płotka - Optimizing Go for Clouds
Writing Efficient Generic Multidimensional Slices - GopherCon SG 2017
GopherCon 2018: Monitoring and Tracing Your Go Services - Aditya Mukerjee
Capital Go 2017 - Finite State Transducers in Go by Marty Schoch
Golang UK Conference 2017 | Will Sewell & Jim Fisher - Golang's Realtime GC in Theory and Practice