GopherCon Europe 2021: Samuel Davidson - CTX is Key!
GopherCon Europe 2021: Linus Lee - When Toy Languages Grow Up
GopherCon 2021 Day 1
GopherCon Europe 2021: André Eriksson - Fusing Io/Fs with Gopls
GopherCon Europe 2021: Lorna Jane Mitchell - Designing Payloads for Event-Driven Systems
GopherCon 2021 - Day 2
GopherCon 2021 - Day 3
GopherCon Europe 2021: Matteo Grella - (Neural) Natural Language Processing in Go
GopherCon Europe 2021: Dave Cheney - How Go Avoided the Integer Promotion Footgun
GopherCon 2021: Go to the Edge - Liam Hampton
GopherCon Europe 2021: Panel - Go Tooling
GopherCon Europe 2021: Dana Scheider - Technical Writing for Developers and Engineers
GopherCon UK 2021: Nick Craig-Wood - Deadlocks: The Dark Side of Concurrency
GopherCon 2020: Safety Not Guaranteed: Calling Windows APIs using Unsafe & Syscall - Justen Walker
GopherCon Europe 2021: Mathilde Raynal & Yolan Romailler - Quantum Resistant Native Go Programs
GopherCon 2020: Crossing the Chasm: Go for the Next Million Users - Carmen Andoh
GopherCon 2016: Inside the Map Implementation - Keith Randall
GopherCon Europe 2021: Dylan Meeus - Audio Programming with Go
Hands on gRPC with Go / Preslav Mihaylov
Deep Dive into The Escape Analysis in Go | GopherCon TW 2020