GopherCon Europe 2021: Dylan Meeus - Audio Programming with Go
GopherCon Europe 2021: Joakim Kennedy - The Dark Side of Go: A 2020 Go Malware Round Up
GopherCon Europe 2021: Maricris Bonzo - Create Your Go Projects with TDD in Mind
GopherCon Europe 2022: Tamir Bahar - Generating Generators
GopherCon Europe 2021: Samuel Davidson - CTX is Key!
GopherCon Europe 2021: André Eriksson - Fusing Io/Fs with Gopls
GopherCon Europe 2021: Sean DuBois - Pion WebRTC
GopherCon Europe 2022: Gilad Weiss - Package Management in Go: Under the Hood
GopherCon 2020: Typing [Generic] Go - Robert Griesemer
GopherCon Europe 2022: Panel With The Go Team
GopherCon UK 2021: Bryan Boreham - Go Large!
GopherCon 2021: Go at Mainframe Scale - Kaylyn Gibilterra
GopherCon 2021 Day 1
GopherCon Europe 2022: Yarden Laifenfeld - From OOP to Go
GopherCon 2020: Building a Game Engine for 300 DEFCON Hackers to Smash - Alex Stockwell/Kevin Tyers
Probabilistic Data Structures, Dylan Meeus
GopherCon 2021: Go Beyond Work - Go Time Live
GopherCon 2020: Debugging Code Generation in Go - Jaana Dogan
GopherCon UK 2021: Bartłomiej Płotka - Optimizing Go for Clouds
GopherCon 2020: Go Make Something Real – The Potential for Go on the Factory Floor - Zac Staples