GopherCon Europe 2021: André Eriksson - Fusing Io/Fs with Gopls
GopherCon UK 2021: André Eriksson - Software development reimagined
GopherCon Europe 2020: André Eriksson - Automatically Translating Python Source to Idiomatic Go Code
GopherCon Europe 2021: Adelina Simion and Xiao Liu - Best Friends Forever (BFFs): Lambda and Go Apps
Engineering Innovation - why constraints are critical - André Eriksson
GopherCon Europe 2022: Bill Kennedy - Practical Memory Profiling
GopherCon Europe 2021: Egon Elbre - Demystifying Technical Debt
GopherCon Europe 2021: Joakim Kennedy - The Dark Side of Go: A 2020 Go Malware Round Up
GopherCon Europe 2021: Sushant Bhadkamkar - Derisking Migrations of API Backends
GopherCon 2021 - Day 2
GopherCon Europe 2021: Dan Lorenc - The Dependency Jungle: Supply Chain Security and Kubernetes
GopherCon Europe 2022: Konrad Reiche - From Service To Platform: A Ranking System in Go
GopherCon Europe 2022: Michael Knyszek - Respecting Memory Limits In Go
GopherCon Europe 2021: Linus Lee - When Toy Languages Grow Up
GopherCon Europe 2022: Panel With The Go Team
GopherCon Europe 2021: Alan Braithwaite - Why it Takes a Team of Engineers to Process Events in RT
GopherCon Europe 2021: Julio Guerra - Dynamic Go Instrumentation for Production Environments
GopherCon Europe 2023: Cameron Balahan - Keynote: The State Of Go
GopherCon Europe 2020: Alex & Kevin - Building a Game Engine for 300 DEFCON Hackers to Smash
GopherCon Europe 2022: Cameron Balahan - How Go Became its Best Self
GopherCon Europe 2021: Dave Cheney - How Go Avoided the Integer Promotion Footgun
GopherCon Europe 2022: Egon Elbre - Production Ready Concurrency
GopherCon Europe 2020: Egon Elbre - A Tale of Breadth-First Search
GopherCon UK 2021: Stuart Murray - How Go powered our elastic search
GopherCon 2021: Go Beyond Work - Go Time Live