GopherCon Europe 2020: Kat Zień - How to Structure Your Microservices
GopherCon Europe 2020: Alex & Kevin - Building a Game Engine for 300 DEFCON Hackers to Smash
GopherCon Europe 2020: Marcel van Lohuizen - Better APIs with Shareable Validation Logic
GopherCon Europe 2020: Oscar Söderlund - Going Driverless at Einride: How We Developed a CAN Library
GopherCon Europe 2020 LT: Ekta Garg - Running Go in Browsers Using WASM
GopherCon EU 2018: Kat Zien - How Do You Structure Your Go Apps?
GopherCon Europe 2020: André Eriksson - Automatically Translating Python Source to Idiomatic Go Code
GopherCon Europe 2020: Sau Sheong Chang - Controlling Dist. Energy Resources with Edge Computing
GopherCon Europe 2020: Bruce Bigirwenkya - Gopls for Go Tooling
GopherCon Europe 2020: Johan Brandhorst - A Journey to Postgres Productivity with Go
GopherCon Europe 2020: Egon Elbre - A Tale of Breadth-First Search
GopherCon Europe 2020: Roberto Clapis - Practical Fuzzing in Go
GopherCon 2018: Code it Like its 1995 - Kat Zien
GopherCon Europe 2020: Kofo Okosela - Writing Open Source Tooling Using AST
#75 GopherCon Europe 2020
GopherCon Europe 2020: Bubunyo Nyavor - Using Interfaces in Go
GopherCon Europe 2020: Matt Layher - Schedgroup: a Timer-Based Goroutine Concurrency Primitive
GopherCon Europe 2020: Raphael 'kena' Poss - Error Handling and Pitfalls in Distributed Go Apps
GopherCon Europe 2020: Nathan Davies - Come for the Language. Stay for the People
GopherCon Europe 2020: Victor Steven - Applying Proper Security Practices With JWT