GopherCon EU 2018: Peter Bourgon - Best Practices for Industrial Programming
GopherCon EU 2018: Hunter Loftis - Painting With Light
GopherCon EU 2018: Alessandro Arzilli - Internal Architecture of Delve, a Debugger For Go
GopherCon 2017: Evolutionary Optimization with Go - Peter Bourgon
GopherCon EU 2018: Ian Juma - Building a Local Cloud [PAAS] for Africa
GopherCon EU 2018: Go Team - Panel With the Go Team
GopherCon EU 2018: Marian Montagnino - Develop Computer Vision Apps With Go
GopherCon 2015: Go Kit: A Standard Library for Distributed Programming - Peter Bourgon
Peter Bourgon - Beyond Code at GopherCon
GopherCon 2014 Best Practices for Production Environments by Peter Bourgon
Peter Bourgon - Go kit - Past, Present and Future - Gophercon Meetup 2017
GopherCon Europe 2019: Ivan Daniluk - Rethinking Visual Programming
Microservices in Go with GoKit with Peter Bourgon
GopherCon Europe 2019: Mat Ryer - How I Write HTTP Web Services After 8 Years
GopherCon Europe 2020: Alex & Kevin - Building a Game Engine for 300 DEFCON Hackers to Smash
dotGo 2015 - Peter Bourgon - A case for microservices
GopherCon 2015: Peter Bourgon Interview
Golang UK Conference 2016 - Peter Bourgon - Go + Microservices = Go Kit
GopherCon Europe 2019: Egon Elbre - Psychology of Code Readability
GopherCon 2018: How Do You Structure Your Go Apps - Kat Zien