GopherCon 2020: The Fundamentals of OpenTelemetry - Ted Young
GopherCon Europe 2020: Alex & Kevin - Building a Game Engine for 300 DEFCON Hackers to Smash
GopherCon 2020: করো: Translating Go to Other (Human) Languages, and Back Again - Aditya Mukerjee
GopherCon 2020: Go Make Something Real – The Potential for Go on the Factory Floor - Zac Staples
GopherCon 2020: Optimizing Performance using a VM and Go Plugins - Travis Smith
GopherCon 2020: Typing [Generic] Go - Robert Griesemer
Getting Started with OpenTelemetry - Ted Young, Lightstep
GopherCon 2020: Implementing Faster Defers - Dan Scales
GopherCon 2020: Go is Boring... And That's Fantastic! - Jonathan Bodner
GopherCon 2020: Working with Errors - Jonathan Amsterdam
GopherCon 2020: Deterministically Debugging Go Programs - Derek Parker
GopherCon 2020: Ask Me Anything with the Go Team
Native Instrumentation for Open Source Software with OpenTelemetry - Ted Young & Ludmila Molkova
GopherCon 2020: Building a Game Engine for 300 DEFCON Hackers to Smash - Alex Stockwell/Kevin Tyers
GopherCon 2021 - Day 2
GopherCon 2020: Tracing Go Programs with eBPF! - Grant Seltzer Richman
Lightning Talk: Debugging OpenTelemetry - Ted Young, Lightstep
GopherCon 2020: Pardon the Interruption: Loop Preemption in Go 1.14 - Austin Clements
OpenTelemetry To Enter Mainstream Adoption | Ted Young, Lightstep
OpenTelemetry in Production: A conversation with Ted Young (Lightstep) and Bryan Naegele (Simplebet)