GopherCon 2020: Functional Programming with Go - Dylan Meeus
GopherCon Europe 2021: Dylan Meeus - Audio Programming with Go
GopherCon 2020: Typing [Generic] Go - Robert Griesemer
GopherCon 2020: Go Make Something Real – The Potential for Go on the Factory Floor - Zac Staples
GopherCon 2020: Debugging Code Generation in Go - Jaana Dogan
GopherCon Europe 2021: Joakim Kennedy - The Dark Side of Go: A 2020 Go Malware Round Up
GopherCon Europe 2022: Tamir Bahar - Generating Generators
GopherCon 2020: Building a Game Engine for 300 DEFCON Hackers to Smash - Alex Stockwell/Kevin Tyers
GopherCon 2020: Ask Me Anything with the Go Team
GopherCon 2020: Pardon the Interruption: Loop Preemption in Go 1.14 - Austin Clements
GopherCon 2020: Write Once, Use Many: A Handy Package to Call Internal HTTP APIs - Michael Richman
GopherCon 2020: Safety Not Guaranteed: Calling Windows APIs using Unsafe & Syscall - Justen Walker
Probabilistic Data Structures, Dylan Meeus
Diagnose your Golang App anytime anywhere! - Mateusz Dymiński - code::dive 2019
GopherCon 2020: Working with Errors - Jonathan Amsterdam
GopherCon Europe 2021: André Eriksson - Fusing Io/Fs with Gopls
GopherCon Europe 2021: Samuel Davidson - CTX is Key!
GopherCon Europe 2022: Gilad Weiss - Package Management in Go: Under the Hood
GopherCon 2020: Reordering 59 Million NYT Publishing Assets Using Go and BadgerDB - Doug Donohoe
GopherCon Europe 2022: Panel With The Go Team