GopherCon 2018: An Over Engineering Disaster with Macaroons - Tess Rinearson
GopherCon 2018: 5 Mistakes C/C++ Devs Make While Writing Go - Nyah Check
GopherCon 2018: The Go Programmer's Guide to Secure Connections - Liz Rice
GopherCon 2018: Asynchronous Networking Patterns - Filippo Valsorda
GopherCon 2018: Allocator Wrestling - Eben Freeman
GopherCon 2018: The Scheduler Saga - Kavya Joshi
GopherCon 2018: Adventures in Cgo Performance - Sean T. Allen
GopherCon 2018: Becoming a Go Contributor - Kevin Burke
GopherCon 2018: Go Says WAT - Jon Bodner
GopherCon 2018: Writing Accessible Go - Julia Ferraioli
GopherCon 2018: Computer Vision Using Go and OpenCV 3 - Ron Evans
Software development, databases and cycling with Tess Rinearson
GopherCon 2018: Designing Software Within Constraints Building to a Specification - Kris Brandow
GopherCon 2018: Binary Search Tree alGOrithms - Kaylyn Gibilterra
Evidence handling in Tendermint
GopherCon 2018: Go for Information Displays - Anthony Starks
!GHC: Ash Huang - How I Learned to Write Books (And Why It Took Me 14 Years to Get It Out)
APIs In The Real World (Panel)
GopherCon 2018: Painting with Light - Hunter Loftis
GopherCon 2018: Go in Debian - Michael Stapelberg