GopherCon 2018: Hunter Loftis - Painting with Light
GopherCon EU 2018: Hunter Loftis - Painting With Light
GopherCon 2018: Kat Zien - How Do You Structure Your Go Apps
GopherCon 2018: Michael Stapelberg - Go in Debian
GopherCon 2018: Tess Rinearson - An Over Engineering Disaster with Macaroons
GopherCon 2018: Filippo Valsorda- Asynchronous Networking Patterns
GopherCon 2018: Sean T. Allen - Adventures in Cgo Performance
GopherCon 2018: Kevin Burke - Becoming a Go Contributor
GopherCon 2018: Kavya Joshi - The Scheduler Saga
GopherCon 2018: Natalie Pistunovich - The Importance of Beginners
GopherCon UK 2018: Michal Witkowski - Abusing Go's Net Package for Fun and Profit
GopherCon 2018: Ron Evans - Computer Vision Using Go and OpenCV 3
GopherCon 2018: James Bowes - C L Eye Catching User Interfaces
GopherCon EU 2018: Go Team - Panel With the Go Team
GopherCon EU 2018: Marian Montagnino - Develop Computer Vision Apps With Go
GopherCon 2018: Liz Rice - The Go Programmer's Guide to Secure Connections
GopherCon EU 2018: Peter Bourgon - Best Practices for Industrial Programming
GopherCon Vietnam 2019 Highlights
GopherCon Brazil & Genetics
Games With Go 45 - OpenGL - Lights!