GopherCon 2017: Rhys Hiltner - An Introduction to "go tool trace"
GopherCon 2017: David Crawshaw - Go Build Modes
GopherCon 2017 - Lightning Talk: Bryan C Mills - An overview of sync.Map
GopherCon 2017: Michael Hausenblas - The Fallacies Of Distributed Gomputing
GopherCon 2017: Joe Tsai - Forward Compatible Go Code
GopherCon 2017 - Lightning Talk: Matt Layher - Ethernet and Go
GopherCon 2017: Mitchell Hashimoto - Advanced Testing with Go
GopherCon 2017 - Lightning Talk: Carolyn VanSlyck - go dep in 10 minutes
GopherCon 2017: Peter Bourgon - Evolutionary Optimization with Go
GopherCon 2017 - Lightning Talk: Marcin Spoczyski - Anomaly Detection in Go
Golang UK Conference 2017 | Nicholas Ng - Understanding concurrency with behavioural types
dotGo 2016 - Rhys Hiltner - Go's execution tracer
GopherCon 2017 - Lightning Talk: Brian Scott - Go at Disney
GopherCon 2017: Sam Boyer - The New Era of Go Package Management
GopherCon 2017: Jon Bodner - Runtime Generated, Typesafe, and Declarative: Pick Any Three
GopherCon 2017 - Lightning Talk: Vladimir Vivien - Calling Go Functions from Other Languages
GopherCon 2017 - Lightning Talk: Pete Garcin - Building an ML-Powered Game AI Using TensorFlow in Go
Your performance sets a benchmark, go set it once again. Good Luck!
Profiling Your Go Programs (Episode 8)
GopherCon 2018: Kevin Burke - Becoming a Go Contributor