GopherCon 2017: Go Anti-Patterns - Edward Muller
Gophercon 2017 go anti patterns edward muller
GopherCon 2016: State of Go 2016 - Edward Muller
GopherCon 2017: Advanced Testing with Go - Mitchell Hashimoto
GopherCon 2017: Generating Better Machine Code with SSA - Keith Randall
GopherCon 2015: Edward Mueller Interview
GopherCon 2017: Generating Hundreds of Video Catalog Feeds in Seconds - Blain Smith
GopherCon 2017: Go at Disney - Brian Scott
GopherCon 2017: An Introduction to "go tool trace" - Rhys Hiltner
GopherCon 2017: Abracadabra - Finding genetic mutations in Go - Vitor De Mario
GopherCon 2017: Functional Programming in Go - Aaron Schlesinger
GopherCon 2017: The New Era of Go Package Management - Sam Boyer
GopherCon 2017: Go Reliability and Durability at Dropbox - Tammy Butow
GopherCon 2017: Understanding Channels - Kavya Joshi
GopherCon 2017: Go Build Modes - David Crawshaw
GopherCon 2017: Forward Compatible Go Code - Joe Tsai
GopherCon 2017: My Journey to Go - Ashley McNamara
GopherCon 2017: grpc: From Tutorial to Production - Alan Shreve
GopherCon Europe 2020: Alex & Kevin - Building a Game Engine for 300 DEFCON Hackers to Smash
GopherCon 2017: Evolutionary Optimization with Go - Peter Bourgon