GopherCon 2016: The Power and Elegance of Reflection - Emily Gu
GopherCon 2016: Alias Declarations for Go: A Proposal - Robert Griesemer
GopherCon 2016: goa: A New Approach to Microservice Development in Go - Raphael Simon
GopherCon 2016: Handling Text from Around the World in Go - Marcel van Lohuizen
GopherCon 2016: Building a custom Kubernetes scheduler - Kelsey Hightower
GopherCon 2016: Go for Crypto Developers - George Tankersley
GopherCon 2016: Go Without the Operating System - Bernerd Schaefer
GopherCon 2016: Packet Capture, Analysis, and Injection with Go - John Leon
GopherCon 2016: Porting Go to the IBM z Architecture - Bill O'Farrell
GopherCon 2016: Go for Mobile Games - Takuya Ueda
Emily Gu
GopherCon 2016: Practical Advice for Go Library Authors - Jack Lindamood
Emily Gu Swimming
GopherCon 2016: cgo Safely Taming the Beast - Filippo Valsorda
Learn to Use Go Reflection
GopherCon 2020: করো: Translating Go to Other (Human) Languages, and Back Again - Aditya Mukerjee
GopherCon 2017: Runtime Generated, Typesafe, and Declarative: Pick Any Three - Jon Bodner
Go Design Patterns: Concurrent Map 1 (speed up)
The journey to automatic dependency injection in go | James Mallison
A Tour of Go