GopherCon 2016: Emily Gu - The Power and Elegance of Reflection
GopherCon 2016 - Lightning Talk: Robert Griesemer
GopherCon 2016: Raphael Simon - goa: A New Approach to Microservice Development in Go
GopherCon 2016: Bill O'Farrell - Porting Go to the IBM z Architecture
GopherCon 2016: Kelsey Hightower - Building a custom Kubernetes scheduler
GopherCon 2016: Bernerd Schaefer - Go Without the Operating System
GopherCon 2016: Takuya Ueda - Go for Mobile Games
GopherCon 2016: Marcel van Lohuizen - Handling Text from Around the World in Go
GopherCon 2016: George Tankersley - Go for Crypto Developers
Emily Gu
GopherCon 2016: Filippo Valsorda - cgo Safely Taming the Beast
GopherCon 2016: Jack Lindamood - Practical Advice for Go Library Authors
GopherCon 2016: John Leon - Packet Capture, Analysis, and Injection with Go
Emily Gu Swimming
GopherCon 2017: Jon Bodner - Runtime Generated, Typesafe, and Declarative: Pick Any Three
The laws of reflection / Liron Levin
GopherCon 2020: Aditya Mukerjee - করো: Translating Go to Other (Human) Languages, and Back Again
Shanjeef Satchi - Reflection In Go: A Practical Application For Strings Localization
GopherCon 2017 - Lightning Talk: Sergey Ignatov - Gogland Tips and Tricks
Generics, Reflection, and Efficient Collections - Eleanor McHugh