Good Design, Bad Design Vol. 7 - The Best and Worst of Graphic and UI Design in Games ~ Design Doc
Good Design, Bad Design Vol. 7 - Design Talk
Good Design, Bad Design Vol. 2 - Great & Terrible Video Game Graphic Design Examples ~ Design Doc
Good Design, Bad Design Vol. 8 - Analyzing the Graphic Design in Cuphead, Jackbox, and More
Good Design, Bad Design Vol. 5 - The Best and Worst of Video Game Graphic Design ~ Design Doc
Good Design, Bad Design Vol. 9 - The Graphic Design of Animal Crossing, Resident Evil 2, and More
Good Design, Bad Design Vol. 11 - Tetris, Hyper Light Drifter, and Great Game Animation
Good Design, Bad Design Vol. 4 - The Best and Worst of Video Game Graphic Design ~ Design Doc
Good Design, Bad Design Vol. 6 - The Best and Worst of Video Game Graphic Design
Good Design, Bad Design Vol. 14 - Great and Terrible Graphic Design in Games
Good Design, Bad Design Vol. 3 - Amazing and Awful Video Game Graphic Design ~ Design Doc
Good Design, Bad Design - The Best & Worst of Graphic Design in Games ~ Design Doc
Good Design, Bad Design Vol. 13 with JoCat - Advance Wars, Chicory, Astroneer and More ~ Design Doc
Good Design, Bad Design X - More of the Best and Worst Graphic Design in Games
Good Design, Bad Design Vol. 12 - Video Game Graphic Design at its Best and Worst
Boss Battle Design ~ Design Doc
Designing AI Allies - How Games Create Great Party Members and Companions ~ Design Doc
Good APIs Vs Bad APIs: 7 Tips for API Design
Boss Battle Design Vol. 2 - Designing Engaging Boss Fights in Games
How Game Designers Solved These 11 Problems
Mark Sampson's best design ever: Bad Cat Era 30 | Exceptional VOX-Style Tones for ToneX, QC, NAM
The World Design of Hollow Knight | Boss Keys
Specialized Epic 8 Frame – Good, Bad & The UGLY Proprietary Headset Disaster
Good vs Bad design
EXPLODING Glitter Bomb 4.0 vs. Package Thieves