Gmax: How to make models for Trainz, part 7 - Adding detail to the shed by using planes
Gmax: How to make models for Trainz, part 7a - Texturing buildings
Gmax: How to make models for Trainz, part 7b - Materials and maps
Gmax: How to make models for Trainz, part 8 - Brunel's wooden viaduct in Trainz
Gmax: How to make models for Trainz, part 5 - More Splines
Gmax: How to make models for Trainz, part 6 - Making a Basic Shed
Gmax: How to make models for Trainz, part 13 - Connecting Rods
Gmax: How to make models for Trainz, part 9 - The corrected Brunel viaduct
Tutorial on Modeling a Locomotive Engine in 3dsmax ( part 7)
Gmax: How to make models for Trainz, part 10 - Basic Animation
Gmax: How to make models for Trainz, part 4 - Splines and extruding
Gmax: How to make models for Trainz, part 3 - Textures
Gmax: How to make models for Trainz, part 1: Using the tools
Tutorial on modeling & texturing a Train Boogie in 3dsmax ( part 7)
Gmax - making D12 brake 3rd and E38 Compo 1st 3rd part 7
GMax Modeling with Francis 7 - Lesson 3 of 3
Gmax 1.2 for the Beginning Modeler #47 - Generating Flight Models
Gmax - making B&LR no 5 part 7
Making a RHB GE 4/4 III locomotive for Trainz part 3. Blender 2.9
GS&WR loco and carriage no 92 for Trainz - animating the trailer bogey