Gmax: How to make models for Trainz, part 6 - Making a Basic Shed
Gmax: How to make models for Trainz, part 7 - Adding detail to the shed by using planes
Gmax: How to make models for Trainz, part 5 - More Splines
Gmax: How to make models for Trainz, part 7a - Texturing buildings
Gmax: How to make models for Trainz, part 7b - Materials and maps
Gmax: How to make models for Trainz, part 13 - Connecting Rods
Trainz Gmax Tutorial #6 - Starting with UV Mapping
Gmax: How to make models for Trainz, part 4 - Splines and extruding
Gmax: How to make models for Trainz, part 12 - Eccentric cranks
Gmax: How to make models for Trainz, part 8 - Brunel's wooden viaduct in Trainz
Trainz Gmax Tutorial #4 - Creation of Complex Shapes
Gmax: How to make models for Trainz, part 9 - The corrected Brunel viaduct
Trainz Gmax Tutorial #5 - Preparing Textures
Gmax: How to make models for Trainz, part 2: meshes
Gmax: How to make models for Trainz, part 10 - Basic Animation
Gmax: How to make models for Trainz, part 3 - Textures
Gmax tutorial: making 1076 class 0-6-0ST for Trainz railsim - session 1
Gmax: How to make models for Trainz, part 14 - Connecting rods and pistons
Gmax - making D12 brake 3rd and E38 Compo 1st 3rd part 6
Gmax: How to make models for Trainz, part 1: Using the tools
Gmax - making B&LR no 5 part 6
Trainz Gmax Tutorial #3 - Creation of Basic Shapes
Gmax 1.2 for the Beginning Modeler #46 - Test VC in Sim Part 7
Gmax 1.2 for the Beginning Modeler #6 Part 1 - 3-Views
Commander. Neo's Map-Making Tutorial (Using Gmax) (Part 6)