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Скачать клипы Gmax: How to make models for Trainz, part 16 ↓

Gmax: How to make models for Trainz, part 16 - Config.txt

Gmax: How to make models for Trainz, part 16 - Config.txt

Gmax - making D12 brake 3rd and E38 Compo 1st 3rd part 16

Gmax - making D12 brake 3rd and E38 Compo 1st 3rd part 16

Gmax - making B&LR no 5 part 16

Gmax - making B&LR no 5 part 16

Gmax: How to make models for Trainz, part 15 - Bringing it together

Gmax: How to make models for Trainz, part 15 - Bringing it together

Gmax: How to make models for Trainz, part 4 - Splines and extruding

Gmax: How to make models for Trainz, part 4 - Splines and extruding

Gmax: How to make models for Trainz, part 7a - Texturing buildings

Gmax: How to make models for Trainz, part 7a - Texturing buildings

Tutorial on Modeling & Texturing a WDG 5 Bheem Locomotive Engine in 3dsmax ( Part 16)

Tutorial on Modeling & Texturing a WDG 5 Bheem Locomotive Engine in 3dsmax ( Part 16)

Gmax: How to make models for Trainz, part 11 - Making an Animated Bogey 1

Gmax: How to make models for Trainz, part 11 - Making an Animated Bogey 1

Gmax: How to make models for Trainz, part 1: Using the tools

Gmax: How to make models for Trainz, part 1: Using the tools

Gmax 1.2 for the Beginning Modeler #47 - Generating Flight Models

Gmax 1.2 for the Beginning Modeler #47 - Generating Flight Models

Gmax engines

Gmax engines

Another trainz reskin, a train mesh edit model and scenery model I downloaded

Another trainz reskin, a train mesh edit model and scenery model I downloaded

Making a RHB GE 4/4 III locomotive for Trainz part 3. Blender 2.9

Making a RHB GE 4/4 III locomotive for Trainz part 3. Blender 2.9

Gmax 1.2 for the Beginning Modeler #3 - Standard Primitives

Gmax 1.2 for the Beginning Modeler #3 - Standard Primitives

Smudger GMAX Model *Not For Trainz Exportation*

Smudger GMAX Model *Not For Trainz Exportation*

Henschel V 158 Steam Animation on Trainz 5

Henschel V 158 Steam Animation on Trainz 5

texturing in Gmax

texturing in Gmax

Gmax 1.2 for the Beginning Modeler #7 - Part 2 - Calibration Box

Gmax 1.2 for the Beginning Modeler #7 - Part 2 - Calibration Box

Gmax for Trainz -  how I plan a new project

Gmax for Trainz - how I plan a new project

Trainz - Content Creation - #16.2 - Materials - Paint (using tbumpenv)

Trainz - Content Creation - #16.2 - Materials - Paint (using tbumpenv)

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