Narrative Design in DISPATCH with Director Nick Herman | Game Maker's Notebook Podcast
How the Music of Expedition 33 Became This Composer's FIRST Game Project | Game Maker's Notebook
The Games That Designed Themselves
ESCAPE FROM TARKOV Creator Talks Inspirations, Extraction Shooters, and More | Game Maker's Notebook
Creating Engaging RPGs with Obsidian's Josh Sawyer | Game Maker's Notebook Podcast
A 17 Year Game Development Journey with CAVES OF QUD | Game Maker's Notebook Podcast
Clair Obscur: Expedition 33 Lead Writer talks Story, Ending, and More | Game Maker's Notebook
Becoming the Ghost of Yōtei with Erika Ishii | Game Maker's Notebook
Making Animal Well as a Solo Game Developer | AIAS Game Maker's Notebook Podcast
Talking SILENT HILL f with Game Director Al Yang | Game Maker's Notebook Podcast
Marvel's Spider-Man 2 with Insomniac Games' Bryan Intihar | AIAS Game Maker's Notebook Podcast
KINGDOM COME DELIVERANCE 2 Lead Designer on Gameplay, Immersion, and More | Game Maker's Notebook
The Challenges of Game Localization, Writing and Recording | Game Maker's Notebook Podcast
Helping Writers Join and Stay in the Games Industry | Game Maker's Notebook Podcast
Academy of Interactive Arts & Sciences and New Blood Interactive
Game Maker's Notebook - Wintory chats with Gustavo Santaolalla
Designing the Shifting Rooms of BLUE PRINCE with Creator Tonda Ros | Game Maker's Notebook
Making THE OUTER WORLDS 2 with Obsidian's Brandon Adler and Kyle Koenig | Game Maker's Notebook
Making Starfield with Bethesda's Todd Howard | The AIAS Game Maker's Notebook Podcast
They made 50 Games in One for UFO 50 | Game Maker's Notebook Podcast