Foenix F256 SuperBASIC Part 8b - Custom chars (extract, transform, load, sort of...)
Foenix F256 SuperBASIC Part 8a - Custom chars (pre-reqs; dealing with memory and I/O banks)
Foenix F256 SuperBASIC Part 7 - Intro to Platform Graphic Features
Foenix F256 SuperBASIC Part 1 - Intro (About this series)
Foenix F256 SuperBASIC Part 3 - Accessing SD and IEC Storage
Foenix F256 SuperBASIC Part 8c - Custom chars (closing the topic with a few register tweaks)
Foenix F256 SuperBASIC Part 4 - Memory Use and considerations
Foenix F256 SuperBASIC Part 2 - Screen Editor Features, Navigation, and BASIC Keywords
Foenix F256 SuperBASIC - What about "?" / PEEK(x) / POKE and errata for Part 6 - (1 minute)
Foenix F256 SuperBASIC Part 5 - Line #'s vs. PROCs & more
Foenix F256 SuperBASIC XTRA - Preview of sprite content
Foenix F256 - "Foenix Rising" Journal Recap #5: Using VICKY's MMU for a .asm bitmap graphics demo
Foenix F256 SuperBASIC Part 6 - DEMO1.BAS (impress friends & family)
Concentration on Foenix F256 Jr
Foenix F256K versus F256 Jr. - What's the difference?
Foenix F256 - Kernel vs. Kernal (how did we get here) Part 2 of 3
Foenix F256 Jr goes online, OLD SCHOOL (CBBS meets a 5-line SuperBASIC RS-232 Terminal)
Foenix FNX1591 Disk Drive and F256K Software
The F256 has been MEATLOAF'd; the exciting conclusion to "3 ways to get online with your F256"
[F256*] Tutorial on How to Run Programs