Dark Souls Remastered: The Magic Run pt11 - HILARITY in Sen's Fortress
Dark Souls Remastered: The Magic Run pt10 - Escaping Blightown and Firelink Return
Dark Souls Remastered: The Magic Run pt12 - Taking Sen's SERIOUSLY This Time
Dark Souls With James PT. 76 - Second Attempt at the Archers
Dark Souls Remastered: The Magic Run pt8 - Into Blightown! Get to Quelaag
Dark Souls 1 HP 1 Stamina Run (Pt. 8)
Dark Souls with James - PT 21 - Mitch forces James to battle Bell Gargoyle
Dark Souls III First Playthrough (Pt. 11)
Dark Souls with James PT. 73 - A New Bonfire in Anor Londo
Dark Souls Remastered: The Magic Run pt7 - Sif Early?? Then, Into the Depths
Dark Souls With James PT. 74 - Not Even Two Left Hands Can Get James Through Anor Londo
Dark Souls Remastered: The Magic Run pt9 - Ceaseless Discharge and the Demon Ruins
Dark Souls With James PT. 151 - Upgrading the Flasks to +3
Dark Souls Slow Run (Part 9)
Dying in Dark Souls Remaster pt 11
Dark Souls with James - PT 6 - Mitch tries to help James, but James goes nowhere.
Dark Souls With James PT. 28 - Capra Demon, this time is for keeps.
Dark Souls NG+ W/James PT3 - Dropping Magic For Pyromancy
DARK SOULS pt11
Dark Souls with James - PT 31 - The Gaping Dragon