ChaosBook.org chapter Slice & dice - Slice
ChaosBook.org chapter Slice & dice - First Fourier mode slice
ChaosBook.org chapter Slice & dice - Symmetry reduction
ChaosBook.org chapter Slice & dice - Symmetry reduced equations of motion
ChaosBook.org chapter Slice & dice - Comoving frames
ChaosBook.org chapter Slice & dice - In-slice time
ChaosBook.org chapter "Slice & dice" - how to slice a continuous symmetry
ChaosBook.org chapter Slice & dice - A Fourier expansion
ChaosBook.org chapter Slice & dice - "Cross-sections", orbitfolds
ChaosBook.org chapter "Slice & dice"
ChaosBook.org chapter "Slice & dice" - comoving frames
ChaosBook.org chapter Slice & dice - Low dimensional slices; 2D flat heart
ChaosBook.org chapter Slice & dice - Sections and slices are local, good up to a border
ChaosBook.org chapter Slice & dice - Phase of a relative periodic orbit, choice of moving frame
ChaosBook.org chapter Slice & dice - Slices are not sections!
ChaosBook.org chapter "slics & dice" - things get dicey at the edge
ChaosBook.org chapter "Slice & dice" part 2
ChaosBook.org Chapter: Turbulence - Section How to dice
ChaosBook.org chapter Discrete factorization - Symmetry is your friend - overview
ChaosBook.org chapter Continuous symmetry factorization - If continuous symmetry, average over it