Bifrost Bootcamp 9.1 - Advanced USD
Bifrost Bootcamp 9.2 - USD for game animation
Bifrost Bootcamp 3.7 - Carving a road into terrain
Bifrost Bootcamp 8.5 - Defining materials with Bifrost-USD
Bifrost Scatter USD Data
Bifrost Bootcamp 6.2 - Advecting particles using volumes
Bifrost Graph and Arnold Operators
bifrost crowd
Bifrost Path Tool (WIP)
Maya Bifrost Procedural Polygon Generator
Maya USD를 Bifrost로 만들기
和尚身上生长植物(maya+mash+arnold)
MOTOR stream highlights #1
3.4.1 视图布局 [Maya 2011 白金手册]