Bifrost Bootcamp 8.5 - Defining materials with Bifrost-USD
Bifrost Bootcamp 8.3 - USD attributes and primvars
Bifrost Bootcamp 8.1 - A detailed look at USD
Bifrost Bootcamp 8.2 - USD variants for games
Bifrost Bootcamp 1.5 - Creating Compounds
Multiple Variants from Input Meshes with Bifrost USD "FREE COMPOUND"
Bifrost Bootcamp 9.1 - Advanced USD
Bifrost Bootcamp 8.4 - Instancing variants with Bifrost-USD
Bifrost Bootcamp 3.2 - Varying properties along strands
Change Range - Maya Bifrost
USD in Bifrost - Lesson 4: Material Binding
USD in Bifrost - Lesson 2: Creating variants (Variant sets and Primvars)
Multiverse | USD: Material override marking menu
PSOFT Pencil+ 4 for Maya │USD オブジェクトをレンダリング
3.4.1 视图布局 [Maya 2011 白金手册]
Blast Furnace Mythic- Pandémønium Hyjal - WOW 6.1 FR