Bifrost Bootcamp 8.5 - Defining materials with Bifrost-USD
Bifrost Bootcamp 8.1 - A detailed look at USD
Bifrost Bootcamp 8.2 - USD variants for games
Bifrost Bootcamp 8.3 - USD attributes and primvars
Multiple Variants from Input Meshes with Bifrost USD "FREE COMPOUND"
Bifrost Bootcamp 9.1 - Advanced USD
Bifrost Bootcamp 8.4 - Instancing variants with Bifrost-USD
Bifrost Bootcamp 3.2 - Varying properties along strands
Are these winter boots waterproof or are they lying? #winterboots #winter #boots #waterproof
USD in Bifrost - Lesson 2: Creating variants (Variant sets and Primvars)
USD in Bifrost - Lesson 4: Material Binding
7: Bifrost_USD Vray Scatter Scene
#rigTip - [part. 1 aim constraint] build a 2 bone IK in #maya #bifrost
Multiverse | USD: Material override marking menu
PSOFT Pencil+ 4 for Maya │USD オブジェクトをレンダリング
Animate between 2 Shaders in Maya using Arnold's aiMixShader
3.4.1 视图布局 [Maya 2011 白金手册]
Blast Furnace Mythic- Pandémønium Hyjal - WOW 6.1 FR