Bethesda Mod School: 3ds Max 102 - Simple Collision Method
Bethesda Mod School: 3ds Max 101 - Setup & Basic Collision
Bethesda Mod School: SIM 102 - Basic Addon Configuration
Bethesda Mod School: Workshop Framework 102 - Custom Display Racks
Bethesda Mod School: CK 102 - Kit Bashing
Bethesda Mod School: CK 101 (Reupload: Fixed volume)
Welcome to Bethesda Mod School
Bethesda Mod School: SIM 104 - Simple Building Stages
Bethesda Mod School: Fundamentals - Linked References
Bethesda Mod School: SIM 101 - Basic Plot Buildings
Bethesda Mod School: Nifskope 101 - Basics and Snap Points
Fallout 4 Easy Custom Collision Tutorial With 3DS MAX
Bethesda Mod School: AI 101: Package Basics
Tutorial making collision with 3DS max 2014 plugin
Tutorial on how to create collision for static mesh for Fallout 3 and New Vegas in 3DS MAX
[3Ds Max] - Your First Game Model [Episode 5 - Creating a Collision Hull]
Bethesda Mod School: Scripting 104 - Controller Quests (Deployable Turrets Mods)
Bethesda Mod School: CK 104 - Assignable Workshop Items
Bethesda Mod School: Reuse Animations to Create New Furniture for NPCs
Bethesda Mod School: Scripting 101 - Deployable Turrets Mod
Fallout 4: Making Workshop Piece in 3dsMax Part 1
Collision Generator Tool
Collision in 3ds Max for Skryim
Door animation tutorial
TU3SD4Y'S Modding Tutorials - Outfit Studio 101 | How to make Your OWN Custom Backpacks!